BALLCASCADE✦
LEVEL 01 / 12

First Light

YOUR MISSIONPRACTICE FLOW

Move a module
BALLS LEFT36DELIVERED—DESTROYED—ACCURACY—
0 / 36
↔ Drag the nozzle to aim
Drag modules to shape your flow

+0COINS EARNED
Challenge conditions

WELCOME TO YOUR NEON WORKSHOP

Find your flow.

  1. BuildDrag modules into the flow. Drag the ↔ nozzle to aim.
  2. LaunchThe practice flow is unscored. Launch starts your finite ball budget.
  3. Make it cascadeFeed the lit pockets. Burst launches use the same budget. Red teeth destroy balls.

Destroyed counts every ball broken during a challenge, including split copies. Practice is unscored. A split ball counts once per target pocket for each original. Accuracy and original-loss limits measure original balls, not copies; a lost branch is not a lost original if another branch lands safely.

First clears and new stars earn coins. Failed attempts are free. Reloading restarts unfinished physics; completed levels, layouts and upgrades stay saved.

FRESH START

Reset this campaign?

This removes 0.3 progress on this device. Your backed-up 0.2 save stays untouched.

YOUR FEEDBACK MATTERS

Local playtest report

Copy this report to share with the developer. Nothing is transmitted automatically. Add your device, browser, confusing moment and reason to play again.